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Modelling Landon – Part 14

Yes I skipped 13 again. I always do this for my own work, although I realise I couldn’t do it in a pipeline. I guess I could take comfort in knowing that I won’t be the one getting bad luck if  it’s not my pipeline…

LandonModel_Week12e

Finally got back to that thumb (it still looks odd to me)… all the hand needs now is the last bit of trim and it’ll be ready.

LandonModel_Week12f

Extruding and closing the end off to create thickness…

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hanakima:

kaiplue:

decayingmalady:

vgkait:

dj-smackdown:

glittergirl86:

This, children, is how we used to connect to the internet.

this gif should be slowed down immensely for accuracy.

I can hear the sound as I watch this and it makes me want to scream.

  

my god yes




thedrunkenmoogle:

Power Berry (Harvest Moon cocktail)

Ingredients:
1.5 oz. Spiced rum
.5 oz Coconut rum
Fill with Cranberry juice
Sprig of mint

Directions: Pour spiced rum and coconut rum in a lowball glass over ice. Add cranberry juice to fill and stir. Add a sprig of mint as a garnish. Drink up and gain more stamina! (Note: the mint is purely for decoration. I would not advise mixing the mint with the drink.)

Drink created and photographed by Mitch Hutts of The Drunken Moogle.



Modelling Landon – Part 12

Going ahead and UV’ing the eyeballs now, so I don’t have to later…

LandonModel_Week11f

I’m actually surprised that the lattice didn’t affect the UVs, that saves me lots of time.

LandonModel_Week11g Creating a shader for the eyeball…

LandonModel_Week11i

Testing the size and shape of the iris on the eyeball (to see how it holds up against the lattice)

LandonModel_Week11h

Surprisingly, it wasn’t as horrible as I thought it’d be when I first loaded the texture. Let’s just…

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Modelling Landon – Part 11

LandonModel_Week11b

Added the other eye because it was bugging me

LandonModel_Week11a

LandonModel_Week11d

Mating up the hair in the side & front views is always tricky (especially for me).

LandonModel_Week11c

Reworking the hair (and look! eyebrows!). I tried bevelling pieces before but that really didn’t do much for me. Here I’ve gone and bevelled a couple of strands and layered them. Strangely, this method feels like a step in the right direction. I’m going to try doing…

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Modelling Landon – Part 10

Hands are pretty complex, but I’m lucky this time as the hand doesn’t need to be connected with the wrist! Anyways I’ll break from tradition and do two posts in one day (sacrilege!) just because I feel like I’m on a personal roll with this and it’s coming together far faster than my Red model two semesters ago.

LandonModel_Week10a

 

The thumb has more of a shape now…

LandonModel_Week10b

LandonModel_Week10cBeginning the “belt” used to secure the…

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Modelling Landon – Part 9

LandonModel_Week9a

Fitting the glove to the fingers…

LandonModel_Week9b

Collapsing some of the edges in the hand to create less density near the wrist area…

LandonModel_Week9dLandonModel_Week9c

Top & Bottom views thus far, knuckle proportions have also been adjusted so that the joints nearer to the tip of each finger are slightly smaller.

LandonModel_Week9f

I’ll probably have to touch up the knuckles again, far too much pinching going on for my liking… in the meantime I’ve extruded…

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Modelling Landon – Part 8

LandonModel_Week8a

Continuing with the hand, I’ve given the finger knuckles and adjusted the proportions…

LandonModel_Week8b

Detached the finger and made sure the glove fit around it, now all I need to do it duplicate and tweak the other 3 fingers before dealing with the thumb.

LandonModel_Week8c

Fingers duped, resized to (roughly) fit the proportions of each finger and ready to be “attached”

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Modelling Landon – Part 7

LandonModel_Week7b

The face is proving tricky to shape the way I want it. There’s some weird pinching going on in the corner of the mouth that I really wish I could be rid of.

When comparing my rig to one like this, the mesh density appears greater than mine around the mouth. I’m hesitant to try this as I’d either have to scale the entire model (and image planes) or risk having vertices too close together for…

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Modelling Landon – Part 6

Bit of definition on the pants where they’re stuffed into the boots. These folds are kinda basic but they look ok so far…


Tagged as: 3d, maya, model,



wallylock:

this is a million times funnier when you remember that’s his dad


Tagged as: tf2, spy, scout,


asktf2family:

He’s really obsessed with baguettes… (And…more…)

-BLU Scout’s Mom


Tagged as: tf2, scout's mom,


exoen:

When no one wants to taunt with you


Tagged as: tf2, atlantis,


vinebox:

That one friend that be goin too far listening to music